Tuesday, 6 March 2012

Xcom - Enemy Unknown : An Old Classic Revisited


Back in 1994, there was a game that consumed the majority of my gaming time.....(and the gaming time of many of my friends for that matter)

That game was UFO - Enemy Unknown.



Released on PC, and one of the most addictive turn-based games ever made (this is actually an undisputed fact......I dare you to disagree), it required calculated decisions on the battlefield, careful thought behind character and team progression and was extremely taxing on higher difficulty levels.

Over the years there were several sequels to these games, but aside from the original sequel (Xcom: Terror From the Deep) most fell flat and struggled to re-capture the absolute brilliance of the original.

Firaxis is due to bring out a re-imagining of the original soon, and all things considered it looks like it could possibly live up to our expectations.

For those who aren't aware, this is the second X-com / UFO game to be announced over the last few years.









The former being a First Person Shooter whose release date seems to be pushed back almost as often as Duke Nukem Forever......ok, it's doubtful it will take that long......or be as dissapointing, but the signs are there that this may be a possibility.

In 1999, I was still playing the first two games with my friends after a night of clubbing (dawn be damned), and there are few games that have ever matched this obsession.

This new Xcom strategy game may just be what me and an entire host of gamers are waiting for. With improved graphics and an obvious consideration of long-term fans it may be a true successor to the original.




I really hope so, because I miss the addictiveness of the orignal.

Besides, I get to much sleep as it is........yeah right....who am I kidding!!!!!

    


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