Wednesday, 2 November 2011

Resident Evil Revelations for 3DS New Features


If you own a Nintendo 3DS as a hardcore gamer, then you're probably as excited as I am for Resident Evil Revelations. Going back to it's single player roots (as opposed to Resident Evil Mercenaries for 3DS), this game looks incredible and well worth the wait.

The first notable thing is that Capcom has openly stated that the story is better than any of the previous games - an interesting comment considering the story was written by Dai Sato (better known as the writer of  Anime series like Samurai Champloo and Cowboy Bebop.) This will also be the first in the Resident Evil series where the story is not written by Capcom themselves. The game will apparently feature more cliffhangers with more unique structure than the previous games.

Another feature will be the inclusion of a setting that will allow you to push the 3D effect of the game further than the existing slider on the side of the 3DS. This means that the 3D effect of the game will be more noticeably defined and more immersive, perhaps even making the game even scarier.

Raid mode is a co-op game mode that will be set apart from the single player campaign where you will have constant waves of enemies to fight. Although this will be similar to Resident Evil Mercenaries, it will have fewer levels and (about 20 in total) New weapons will be awarded upon completion of levels, with your score determining which weapons you unlock.

Your Nintendo Play Coins that you receive from walking around during the day will also have a use within the game, but Capcom has not said exactly what you'll be able to purchase with them. Those who did play through the pre-release code did mention that there were options to purchase items and weapons with play coins, however that has not been confirmed for final release next year.

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