Tuesday, 4 October 2011

Rage - Post Apocalyptic Mayhem from the Masters of FPS

As we all know, there's a lot of first person shooters that have been released this year.

I seem to be reviewing more of them than anything else lately, and even more are just around the corner.(I'm certainly not complaining though.)  

One in particular has caught my attention more than the rest though since it's original reveal at Quakecon in 2007. In fact, I'm frothing at the mouth I'm so excited to play this game, and with good reason. (ok, slight exaggeration......I very rarely froth.)

I am of course talking about Rage, the new game from ID Software. 

For those of you in the dark as to why I'm so excited for this game, these are the guys that single-handedly created the first person genre. Remember Wolfenstein, Doom and Quake.........Yup.....those guys. (For a treat, read the book "Masters of Doom" to learn how John Carmack and the rest of ID Software came to be where they are today.)

It's been 15 years since they've released an entirely new Franchise. (The last being the original "Quake" way back in 1996.) This alone is enough to get excited about, as they are absolute geniuses when it comes to Graphical brilliance and gameplay.

The game is set in a post-apocalyptic wasteland after an asteroid hits in 2029, wiping out civilization. The player was protected from this event in an underground shelter and cryogenic capsule known as the Ark, and awakens to a very different and very hostile world. Although the ark in which he finds himself was one of hundreds, he appears to be the only survivor.

Rage integrates first person shooting with vehicular combat, and although this has been done before in a similar type of setting (like in Borderlands), it looks to be far more beautifully and realistically designed and vehicular combat will be prominently featured in the game.
Gameplay will consist of light RPG mechanics with an inventory and the ability to swop out ammo for different weapon effects, as well as weapon customization. Vehicles will also be customizable with unlockable items becoming available after races.

Side-quests will be prominent within the game, with well-designed and unique characters dishing out quests and rewards to bulk out the gameplay and develop your character.

Of course, many of them will have their own agenda's and will only be assisting you for their own gain.

Needless to say, these are all welcome additions, but will not interfere with the core action of the game. Tim Willits - the creative director of Rage (and incidentally an avid modder of the original Doom before joining ID) has repeatedly confirmed that Rage is primarily a first-person shooter, with all other elements being secondary.

Weapons look to be brutal and highly satisfying to shoot, with gruesome and challenging enemies constantly threatening you from every corner.

Multiplayer is present of course, with two major play modes. (Combat Rally and Legends of the Wasteland.)

Combat Rally is a free-for-all deathmatch style mode with the use of vehicles, while Legends of the Wasteland looks to be a series of Co-operative missions based upon existing single player missions from within the game.

I must admit that from the screenshots and trailers I've seen of this game, it looks to be one of the most beautifully designed games to be released in a long time.

Rage is released at the end of this week, and I can personally guarantee you that it'll be something special.


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