Saturday, 3 September 2011

Alice - The Madness Returns Review

The first thing you need to know is that this is not Disney's Alice in Wonderland.
This is a twisted, violent and cerebral interpretation of Lewis Carroll's Alice in Wonderland in which in this version Alice was put in an Asylum after witnessing the death of her parents, and Wonderland appears to be the dark imagined world inside Alice's own mind as she slips further into insanity.


The Original game (American McGee's Alice) was released in 2000 and used the Quake 3 engine and was a spectacular 3rd person action hit. It was well received and incredibly designed with creepy visuals and dark environments that pushed the original classic to new heights of madness.

Alice - the madness returns is the much awaited sequel to that game and improves on every aspect of it including gameplay, graphics and story.

I must admit, I was one of the many who were really looking forward to playing this game and when I started I was not dissapointed in the least.

The environments are just as twisted and dark as the original, while the enemies are a great deal more scary and imaginitive with a lot more strategy needed in order to beat them.

Switching weapons is smooth though, and once mastered will leave you with a great deal of options in how you want to take care of the evil creatures that attack you at every turn.

The Story is fantastically thought out and leaves you slightly disturbed, but incredibly involved in the plot after every chapter. Characters are well thought out, and become more and more twisted as you go along. (The First of these being the Cheshire cat, who's smile looks like the last thing victims see before being hacked to death in a horror movie.) Strangely enough he is supposedly there to help, and to point you in the right direction.

Aside from that, the game is also incredibly challenging as well, and will keep you occupied for a long time, as many areas need to be attempted more than once to get through, with platforming elements being the main reason. It's not so challenging that you get stuck though, and feels very rewarding when you progress.

I am ashamed to admit that I was only able to finish Chapter 1 after an hour of occasionally falling to my death or from crippling attacks.

This is a very enjoyable game, and although I only recommend it if you're not susceptible to strange nightmares, it's definitely worth getting if you enjoy good platforming and third person combat.

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